Fix AutoTargetPriority traits of ra infantry

This commit is contained in:
Mustafa Alperen Seki
2017-11-06 22:24:08 +03:00
committed by Pavel Penev
parent 0377c8ae20
commit dadfc0b09c

View File

@@ -35,7 +35,7 @@ DOG:
AutoTarget: AutoTarget:
InitialStance: AttackAnything InitialStance: AttackAnything
AutoTargetPriority@DEFAULT: AutoTargetPriority@DEFAULT:
Types: Infantry ValidTargets: Infantry
Targetable: Targetable:
TargetTypes: Ground, Infantry TargetTypes: Ground, Infantry
WithInfantryBody: WithInfantryBody:
@@ -371,7 +371,7 @@ MEDI:
VoiceSet: MedicVoice VoiceSet: MedicVoice
AutoTarget: AutoTarget:
AutoTargetPriority@DEFAULT: AutoTargetPriority@DEFAULT:
Types: Infantry ValidTargets: Infantry
MECH: MECH:
Inherits: ^Soldier Inherits: ^Soldier
@@ -412,7 +412,7 @@ MECH:
VoiceSet: MechanicVoice VoiceSet: MechanicVoice
AutoTarget: AutoTarget:
AutoTargetPriority@DEFAULT: AutoTargetPriority@DEFAULT:
Types: Vehicle ValidTargets: Vehicle
EINSTEIN: EINSTEIN:
Inherits: ^CivInfantry Inherits: ^CivInfantry
@@ -596,7 +596,7 @@ SNIPER:
InitialStance: HoldFire InitialStance: HoldFire
InitialStanceAI: ReturnFire InitialStanceAI: ReturnFire
AutoTargetPriority@DEFAULT: AutoTargetPriority@DEFAULT:
Types: Infantry ValidTargets: Infantry
Armament@PRIMARY: Armament@PRIMARY:
Weapon: Sniper Weapon: Sniper
Armament@GARRISONED: Armament@GARRISONED: