Merge pull request #8792 from deniz1a/reveal-shroud

Changes shroud lobby setting from disabling shroud to revealing it.
This commit is contained in:
abcdefg30
2015-08-12 22:04:15 +02:00
9 changed files with 20 additions and 18 deletions

View File

@@ -30,7 +30,6 @@ namespace OpenRA.Mods.Common.Traits
static readonly PPos[] NoCells = { };
readonly RevealsShroudInfo info;
readonly bool lobbyShroudFogDisabled;
[Sync] CPos cachedLocation;
[Sync] bool cachedDisabled;
@@ -41,7 +40,6 @@ namespace OpenRA.Mods.Common.Traits
public RevealsShroud(Actor self, RevealsShroudInfo info)
{
this.info = info;
lobbyShroudFogDisabled = !self.World.LobbyInfo.GlobalSettings.Shroud && !self.World.LobbyInfo.GlobalSettings.Fog;
addCellsToPlayerShroud = (p, uv) => p.Shroud.AddProjectedVisibility(self, uv);
removeCellsFromPlayerShroud = p => p.Shroud.RemoveVisibility(self);
@@ -66,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
public void Tick(Actor self)
{
if (lobbyShroudFogDisabled || !self.IsInWorld)
if (!self.IsInWorld)
return;
var centerPosition = self.CenterPosition;