Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
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@@ -16,7 +16,21 @@
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400: firepower, damage, speed, reload, inaccuracy, rank
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800: firepower, damage, speed, reload, inaccuracy, rank
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1600: firepower, damage, speed, reload, inaccuracy, rank, eliteweapon, selfheal
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GainsStatUpgrades:
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DamageMultiplier@EXPERIENCE:
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UpgradeTypes: damage
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Modifier: 91, 87, 83, 65
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FirepowerMultiplier@EXPERIENCE:
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UpgradeTypes: firepower
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Modifier: 110, 115, 120, 130
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SpeedMultiplier@EXPERIENCE:
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UpgradeTypes: speed
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Modifier: 110, 115, 120, 150
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ReloadDelayMultiplier@EXPERIENCE:
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UpgradeTypes: reload
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Modifier: 95, 90, 85, 75
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InaccuracyMultiplier@EXPERIENCE:
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UpgradeTypes: inaccuracy
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Modifier: 90, 80, 70, 50
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SelfHealing@ELITE:
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Step: 2
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Ticks: 100
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@@ -39,10 +53,9 @@
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UpgradeOverlay@IRONCURTAIN:
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UpgradeTypes: invulnerability
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UpgradeMinEnabledLevel: 1
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InvulnerabilityUpgrade@IRONCURTAIN:
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DamageMultiplier@IRONCURTAIN:
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UpgradeTypes: invulnerability
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UpgradeMinEnabledLevel: 1
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UpgradeMaxAcceptedLevel: 2
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Modifier: 0, 0
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TimedUpgradeBar:
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Upgrade: invulnerability
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@@ -403,7 +403,8 @@ CTFLAG:
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Name: Flag
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Bib:
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HasMinibib: Yes
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Invulnerable:
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DamageMultiplier@INVULNERABLE:
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Modifier: 0
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-Selectable:
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-TargetableBuilding:
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@@ -648,7 +648,7 @@ DTRK:
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Weapon: MiniNuke
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EmptyWeapon: MiniNuke
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DemoTruck:
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-InvulnerabilityUpgrade@IRONCURTAIN:
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-DamageMultiplier@IRONCURTAIN:
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KillsSelf:
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UpgradeTypes: invulnerability
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UpgradeMinEnabledLevel: 1
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