diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index 131db9ed7f..44acbcf3d7 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -4,7 +4,7 @@ MSLO: Cost: 2500 Tooltip: Name: Missile Silo - Description: Launches a devastating atomic bomb\nat a target location.\n Special Ability: Atom Bomb\n\nMaximum 1 can be built + Description: Provides an atomic bomb.\nSpecial Ability: Atom Bomb\n\nMaximum 1 can be built Buildable: Queue: Defense BuildPaletteOrder: 130 @@ -50,7 +50,7 @@ GAP: Cost: 800 Tooltip: Name: Gap Generator - Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed + Description: Obscures the enemy's view with shroud. Buildable: Queue: Defense BuildPaletteOrder: 100 @@ -85,7 +85,7 @@ SPEN: Cost: 800 Tooltip: Name: Sub Pen - Description: Produces and repairs submarines and \ntransports + Description: Produces and repairs submarines and\ntransports. Buildable: Queue: Building BuildPaletteOrder: 50 @@ -148,7 +148,7 @@ SYRD: Cost: 1000 Tooltip: Name: Shipyard - Description: Produces and repairs ships + Description: Produces and repairs ships\nand transports. TargetableBuilding: TargetTypes: Ground, Water Building: @@ -329,7 +329,7 @@ AGUN: Cost: 800 Tooltip: Name: AA Gun - Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks + Description: Anti-Air base defense. Requires power\nto operate.\n Strong vs Aircraft\n Weak vs Infantry, Tanks Building: Power: -50 Footprint: _ x @@ -776,7 +776,7 @@ SAM: Cost: 750 Tooltip: Name: SAM Site - Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks + Description: Anti-Air base defense. Requires power\nto operate.\n Strong vs Aircraft\n Weak vs Infantry, Tanks Building: Power: -40 Footprint: xx @@ -839,7 +839,7 @@ ATEK: OneShot: yes ChargeTime: 480 Description: GPS Satellite - LongDesc: Reveals the entire map. + LongDesc: Reveals map terrain and provides tactical\ninformation. RevealDelay: 15 LaunchSound: satlnch1.aud DisplayTimer: True @@ -857,7 +857,7 @@ WEAP: Cost: 2000 Tooltip: Name: War Factory - Description: Produces tanks & light vehicles. + Description: Produces vehicles. Building: Power: -30 Footprint: xxx xxx @@ -905,7 +905,7 @@ FACT: Cost: 2500 Tooltip: Name: Construction Yard - Description: Builds base structures. + Description: Produces structures. CustomSellValue: Value: 2500 BaseBuilding: @@ -930,7 +930,7 @@ PROC: Cost: 1400 Tooltip: Name: Ore Refinery - Description: Converts Ore and Gems into money + Description: Refines Ore and Gems into credits. Building: Power: -30 Footprint: _x_ xxx x== @@ -975,7 +975,7 @@ SILO: Cost: 150 Tooltip: Name: Silo - Description: Stores excess harvested Ore + Description: Stores excess refined Ore and gems. Building: Power: -10 -GivesBuildableArea: @@ -1005,7 +1005,7 @@ HPAD: Cost: 500 Tooltip: Name: Helipad - Description: Produces and reloads helicopters + Description: Produces and reloads helicopters. Building: Power: -10 Footprint: xx xx @@ -1039,7 +1039,7 @@ AFLD: Cost: 500 Tooltip: Name: Airfield - Description: Provides radar and off-map support\n Special Ability: Paratroopers\n Special Ability: Spy Plane + Description: Produces and reloads aircraft.\n Special Ability: Paratroopers\n Special Ability: Spy Plane Building: Power: -20 Footprint: xxx xxx @@ -1069,7 +1069,7 @@ AFLD: Icon: paratroopers ChargeTime: 360 Description: Paratroopers - LongDesc: A Badger drops a squad of infantry \nanywhere on the map + LongDesc: A Badger drops a squad of infantry \nanywhere on the map. Prerequisites: AFLD DropItems: E1,E1,E1,E3,E3 SelectTargetSound: slcttgt1.aud @@ -1088,7 +1088,7 @@ POWR: Cost: 300 Tooltip: Name: Power Plant - Description: Provides power for other structures + Description: Provides power for other structures. ProvidesCustomPrerequisite: Prerequisite: anypower Building: @@ -1117,7 +1117,7 @@ APWR: Cost: 500 Tooltip: Name: Advanced Power Plant - Description: Provides more power, cheaper than the \nstandard Power Plant + Description: Provides double the power of a\nstandard Power Plant. ProvidesCustomPrerequisite: Prerequisite: anypower Building: @@ -1146,7 +1146,7 @@ STEK: Cost: 1500 Tooltip: Name: Soviet Tech Center - Description: Provides Soviet advanced technologies + Description: Provides Soviet advanced technologies. ProvidesCustomPrerequisite: Prerequisite: techcenter Building: @@ -1174,7 +1174,7 @@ BARR: Cost: 400 Tooltip: Name: Soviet Barracks - Description: Produces infantry + Description: Trains infantry. Building: Power: -20 Footprint: xx xx @@ -1211,7 +1211,7 @@ TENT: Cost: 400 Tooltip: Name: Allied Barracks - Description: Produces infantry + Description: Trains infantry. Building: Power: -20 Footprint: xx xx @@ -1265,7 +1265,7 @@ FIX: Cost: 1200 Tooltip: Name: Service Depot - Description: Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases. + Description: Repairs vehicles for credits. Building: Power: -30 Footprint: _x_ xxx _x_ @@ -1355,7 +1355,7 @@ SYRF: Tooltip: Icon: fake-icon Name: Fake Shipyard - Description: Looks like a Shipyard + Description: Looks like a Shipyard. TargetableBuilding: TargetTypes: Ground, Water Building: @@ -1389,7 +1389,7 @@ SPEF: Tooltip: Icon: fake-icon Name: Fake Sub Pen - Description: Looks like a Sub Pen + Description: Looks like a Sub Pen. Building: Power: -2 Footprint: xxx xxx xxx @@ -1413,7 +1413,7 @@ DOMF: Tooltip: Icon: fake-icon Name: Fake Radar Dome - Description: Looks like a Radar Dome + Description: Looks like a Radar Dome. Buildable: BuildPaletteOrder: 900 Prerequisites: proc