From db1df48466514ab366efa9c68bf2fb464d66c800 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Mon, 18 Aug 2014 17:17:23 +1200 Subject: [PATCH] Increase falloff accuracy for large damage amounts. --- mods/cnc/weapons.yaml | 24 ++++++++++++------- mods/d2k/weapons.yaml | 18 ++++++++++----- mods/ra/weapons.yaml | 54 ++++++++++++++++++++++++++++--------------- mods/ts/weapons.yaml | 9 +++++--- 4 files changed, 70 insertions(+), 35 deletions(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index cf9199b9b4..4fdbdae7f1 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -26,7 +26,8 @@ HeliExplode: UnitExplode: Warhead@1Dam: SpreadDamage Spread: 426 - Damage: 500 + Damage: 50 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 4 Versus: None: 90 @@ -70,7 +71,8 @@ Atomic: Report: nukemisl.aud Warhead@1Dam_impact: SpreadDamage Spread: 1c0 - Damage: 1500 + Damage: 150 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 ValidTargets: Ground, Air Versus: @@ -83,7 +85,8 @@ Atomic: ImpactSound: nukexplo.aud Warhead@3Dam_areanukea: SpreadDamage Spread: 2c512 - Damage: 1000 + Damage: 100 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Delay: 3 ValidTargets: Ground, Air @@ -104,7 +107,8 @@ Atomic: Delay: 3 Warhead@7Dam_areanukeb: SpreadDamage Spread: 3c768 - Damage: 500 + Damage: 50 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Delay: 6 ValidTargets: Ground, Air @@ -122,7 +126,8 @@ Atomic: Delay: 6 Warhead@10Dam_areanukec: SpreadDamage Spread: 5c0 - Damage: 200 + Damage: 20 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Delay: 9 ValidTargets: Ground, Air @@ -143,7 +148,8 @@ IonCannon: ValidTargets: Ground, Air Warhead@1Dam_impact: SpreadDamage Spread: 1c0 - Damage: 1000 + Damage: 100 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 ValidTargets: Ground, Air Warhead@2Res_impact: DestroyResource @@ -872,7 +878,8 @@ Napalm: Image: BOMBLET Warhead@1Dam: SpreadDamage Spread: 341 - Damage: 300 + Damage: 30 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 ValidTargets: Ground, Water Versus: @@ -889,7 +896,8 @@ Napalm: Napalm.Crate: Warhead@1Dam: SpreadDamage Spread: 170 - Damage: 500 + Damage: 50 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Versus: None: 90 diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index b67dbd9051..ea7d467dd3 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -495,7 +495,8 @@ ParaBomb: Image: BOMBS Warhead@1Dam: SpreadDamage Spread: 192 - Damage: 500 + Damage: 50 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 4 Versus: None: 30 @@ -515,7 +516,8 @@ Napalm: Image: BOMBS Warhead@1Dam: SpreadDamage Spread: 640 - Damage: 300 + Damage: 30 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 4 Versus: None: 20 @@ -544,7 +546,8 @@ Demolish: Atomic: Warhead@1Dam: SpreadDamage Spread: 2c0 - Damage: 1800 + Damage: 180 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Versus: None: 100 @@ -559,7 +562,8 @@ Atomic: CrateNuke: Warhead@1Dam: SpreadDamage Spread: 1c576 - Damage: 800 + Damage: 80 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Versus: None: 20 @@ -574,7 +578,8 @@ CrateNuke: CrateExplosion: Warhead@1Dam: SpreadDamage Spread: 320 - Damage: 400 + Damage: 40 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 4 Versus: None: 90 @@ -588,7 +593,8 @@ CrateExplosion: UnitExplode: Warhead@1Dam: SpreadDamage Spread: 320 - Damage: 500 + Damage: 50 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 4 Versus: None: 90 diff --git a/mods/ra/weapons.yaml b/mods/ra/weapons.yaml index 7914d0fe27..7f31b95f1f 100644 --- a/mods/ra/weapons.yaml +++ b/mods/ra/weapons.yaml @@ -742,7 +742,8 @@ Napalm: CrateNapalm: Warhead@1Dam: SpreadDamage Spread: 170 - Damage: 600 + Damage: 60 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Versus: None: 90 @@ -758,7 +759,8 @@ CrateNapalm: CrateExplosion: Warhead@1Dam: SpreadDamage Spread: 426 - Damage: 500 + Damage: 50 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 4 Versus: None: 90 @@ -772,7 +774,8 @@ CrateExplosion: CrateNuke: Warhead@1Dam_impact: SpreadDamage Spread: 256 - Damage: 1000 + Damage: 100 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Versus: None: 90 @@ -900,7 +903,8 @@ RedEye: ContrailLength: 30 Warhead@1Dam: SpreadDamage Spread: 213 - Damage: 250 + Damage: 25 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 3 Versus: None: 60 @@ -933,7 +937,8 @@ SubMissile: ContrailLength: 30 Warhead@1Dam: SpreadDamage Spread: 426 - Damage: 300 + Damage: 30 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 3 Versus: None: 40 @@ -1099,7 +1104,8 @@ ParaBomb: Acceleration: 0 Warhead@1Dam: SpreadDamage Spread: 256 - Damage: 500 + Damage: 50 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 4 Versus: None: 30 @@ -1206,7 +1212,8 @@ SCUD: Angle: 62 Warhead@1Dam: SpreadDamage Spread: 341 - Damage: 450 + Damage: 45 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 3 Versus: None: 90 @@ -1228,7 +1235,8 @@ Atomic: ValidTargets: Ground, Water, Air Warhead@1Dam_impact: SpreadDamage Spread: 1c0 - Damage: 1500 + Damage: 150 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 ValidTargets: Ground, Water, Air Versus: @@ -1243,7 +1251,8 @@ Atomic: ImpactSound: kaboom1.aud Warhead@5Dam_areanuke1: SpreadDamage Spread: 2c0 - Damage: 600 + Damage: 60 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Delay: 5 ValidTargets: Ground, Water, Air @@ -1261,7 +1270,8 @@ Atomic: Delay: 5 Warhead@9Dam_areanuke2: SpreadDamage Spread: 3c0 - Damage: 600 + Damage: 60 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Delay: 10 ValidTargets: Ground, Water, Air @@ -1276,7 +1286,8 @@ Atomic: Delay: 10 Warhead@12Dam_areanuke3: SpreadDamage Spread: 4c0 - Damage: 600 + Damage: 60 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Delay: 15 ValidTargets: Ground, Water, Air @@ -1291,7 +1302,8 @@ Atomic: Delay: 15 Warhead@15Dam_areanuke4: SpreadDamage Spread: 5c0 - Damage: 600 + Damage: 60 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Delay: 20 ValidTargets: Ground, Water, Air @@ -1309,7 +1321,8 @@ MiniNuke: ValidTargets: Ground, Water, Air Warhead@1Dam_impact: SpreadDamage Spread: 1c0 - Damage: 1500 + Damage: 150 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 ValidTargets: Ground, Water, Air Versus: @@ -1321,7 +1334,8 @@ MiniNuke: ImpactSound: kaboom1.aud Warhead@4Dam_areanuke1: SpreadDamage Spread: 2c0 - Damage: 600 + Damage: 60 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Delay: 5 ValidTargets: Ground, Water, Air @@ -1335,7 +1349,8 @@ MiniNuke: Delay: 5 Warhead@7Dam_areanuke2: SpreadDamage Spread: 3c0 - Damage: 600 + Damage: 60 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Delay: 10 ValidTargets: Ground, Water, Air @@ -1346,7 +1361,8 @@ MiniNuke: Delay: 10 Warhead@9Dam_areanuke3: SpreadDamage Spread: 4c0 - Damage: 600 + Damage: 60 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 Delay: 15 ValidTargets: Ground, Water, Air @@ -1363,7 +1379,8 @@ MiniNuke: UnitExplode: Warhead@1Dam: SpreadDamage Spread: 426 - Damage: 500 + Damage: 50 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 4 Versus: None: 90 @@ -1429,7 +1446,8 @@ UnitExplodeSmall: BarrelExplode: Warhead@1Dam: SpreadDamage Spread: 426 - Damage: 500 + Damage: 50 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 4 Delay: 5 Versus: diff --git a/mods/ts/weapons.yaml b/mods/ts/weapons.yaml index 13d6a8dea8..27239ec93f 100644 --- a/mods/ts/weapons.yaml +++ b/mods/ts/weapons.yaml @@ -1,7 +1,8 @@ UnitExplode: Warhead@1Dam: SpreadDamage Spread: 426 - Damage: 500 + Damage: 50 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 2 Versus: None: 90 @@ -534,7 +535,8 @@ SuicideBomb: Report: HUNTER2.AUD Warhead@1Dam: SpreadDamage Spread: 256 - Damage: 11000 + Damage: 110 + Falloff: 10000, 3680, 1350, 500, 180, 70, 0 InfDeath: 5 Versus: None: 90 @@ -985,7 +987,8 @@ IonCannon: ValidTargets: Ground, Air Warhead@1Dam_impact: SpreadDamage Spread: 1c0 - Damage: 1000 + Damage: 100 + Falloff: 1000, 368, 135, 50, 18, 7, 0 InfDeath: 5 ProneModifier: 100 ValidTargets: Ground, Air