Remove obsolete DefaultStartingUnits parameter.

It was only actually used by bomber-john. Everything
else also removed SpawnMPUnits, making it redundant.
This commit is contained in:
Paul Chote
2013-07-12 21:21:41 +12:00
parent d3110bd114
commit db22f3568d
4 changed files with 2 additions and 9 deletions

View File

@@ -393,7 +393,6 @@ namespace OpenRA
Name = "Multi{0}".F(index),
Race = "Random",
Playable = true,
DefaultStartingUnits = true,
Enemies = new[] { "Creeps" }
};
Players.Add(p.Name, p);