Remove obsolete DefaultStartingUnits parameter.
It was only actually used by bomber-john. Everything else also removed SpawnMPUnits, making it redundant.
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@@ -393,7 +393,6 @@ namespace OpenRA
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Name = "Multi{0}".F(index),
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Race = "Random",
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Playable = true,
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DefaultStartingUnits = true,
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Enemies = new[] { "Creeps" }
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};
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Players.Add(p.Name, p);
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