ActorInitializer, in preparation for next change (bob)
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@@ -54,7 +54,7 @@ namespace OpenRA.Traits
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public readonly string DamagedSound = "kaboom1.aud";
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public readonly string DestroyedSound = "kaboom22.aud";
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public object Create(Actor self) { return new Building(self); }
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public object Create(ActorInitializer init) { return new Building(init.self); }
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}
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public class Building : INotifyDamage, IResolveOrder, ITick, IRenderModifier
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