ActorInitializer, in preparation for next change (bob)
This commit is contained in:
@@ -28,7 +28,7 @@ namespace OpenRA.Traits
|
||||
{
|
||||
public class UnitInfluenceInfo : ITraitInfo
|
||||
{
|
||||
public object Create( Actor self ) { return new UnitInfluence( self ); }
|
||||
public object Create( ActorInitializer init ) { return new UnitInfluence( init.world ); }
|
||||
}
|
||||
|
||||
public class UnitInfluence : ITick
|
||||
@@ -36,15 +36,15 @@ namespace OpenRA.Traits
|
||||
List<Actor>[,] influence;
|
||||
Map map;
|
||||
|
||||
public UnitInfluence( Actor self )
|
||||
public UnitInfluence( World world )
|
||||
{
|
||||
map = self.World.Map;
|
||||
influence = new List<Actor>[self.World.Map.MapSize.X, self.World.Map.MapSize.Y];
|
||||
for (int i = 0; i < self.World.Map.MapSize.X; i++)
|
||||
for (int j = 0; j < self.World.Map.MapSize.Y; j++)
|
||||
map = world.Map;
|
||||
influence = new List<Actor>[world.Map.MapSize.X, world.Map.MapSize.Y];
|
||||
for (int i = 0; i < world.Map.MapSize.X; i++)
|
||||
for (int j = 0; j < world.Map.MapSize.Y; j++)
|
||||
influence[ i, j ] = new List<Actor>();
|
||||
|
||||
self.World.ActorRemoved += a => Remove( a, a.traits.GetOrDefault<IOccupySpace>() );
|
||||
world.ActorRemoved += a => Remove( a, a.traits.GetOrDefault<IOccupySpace>() );
|
||||
}
|
||||
|
||||
public void Tick( Actor self )
|
||||
|
||||
Reference in New Issue
Block a user