ActorInitializer, in preparation for next change (bob)
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA
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public string UnitType = "badr";
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public string FlareType = "flare";
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public override object Create(Actor self) { return new ParatroopersPower(self,this); }
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public override object Create(ActorInitializer init) { return new ParatroopersPower(init.self, this); }
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}
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class ParatroopersPower : SupportPower, IResolveOrder
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