Bake PickAny tiles on map save. Translate maxvalue index to random tile for backwards compat.

This commit is contained in:
Paul Chote
2011-02-11 16:49:25 +13:00
parent 9407c55262
commit db770eb997
6 changed files with 17 additions and 24 deletions

View File

@@ -14,20 +14,11 @@ namespace OpenRA.FileFormats
{
public T type;
public U index;
public U image;
public TileReference(T t, U i)
{
type = t;
index = i;
image = i;
}
public TileReference(T t, U i, U im)
{
type = t;
index = i;
image = im;
}
public override int GetHashCode() { return type.GetHashCode() ^ index.GetHashCode(); }

View File

@@ -136,7 +136,7 @@ namespace OpenRA.FileFormats
{
Terrain tile;
if( Tiles.TryGetValue( r.type, out tile ) )
return tile.TileBitmapBytes[ r.image ];
return tile.TileBitmapBytes[ r.index ];
byte[] missingTile = new byte[ TileSize * TileSize ];
for( int i = 0 ; i < missingTile.Length ; i++ )
@@ -149,7 +149,7 @@ namespace OpenRA.FileFormats
{
var tt = Templates[r.type].Tiles;
string ret;
if (!tt.TryGetValue(r.image, out ret))
if (!tt.TryGetValue(r.index, out ret))
return "Clear"; // Default walkable
return ret;
}

View File

@@ -66,8 +66,7 @@ namespace OpenRA
MapTiles = new TileReference<ushort, byte>[1, 1]
{ { new TileReference<ushort, byte> {
type = tile.Key,
image = (byte)(tile.Value.PickAny ? 0xffu : 0),
index = (byte)(tile.Value.PickAny ? 0xffu : 0) }
index = (byte)0 }
} },
};
@@ -324,8 +323,10 @@ namespace OpenRA
{
ushort tile = ReadWord(dataStream);
byte index = ReadByte(dataStream);
byte image = (index == byte.MaxValue) ? (byte)(i % 4 + (j % 4) * 4) : index;
MapTiles[i, j] = new TileReference<ushort, byte>(tile, index, image);
if (index == byte.MaxValue)
index = (byte)(i % 4 + (j % 4) * 4);
MapTiles[i, j] = new TileReference<ushort, byte>(tile, index);
}
// Load resource data
@@ -350,7 +351,8 @@ namespace OpenRA
for (int j = 0; j < MapSize.Y; j++)
{
writer.Write(MapTiles[i, j].type);
writer.Write(MapTiles[i, j].index);
var PickAny = OpenRA.Rules.TileSets[Tileset].Templates[MapTiles[i, j].type].PickAny;
writer.Write(PickAny ? (byte)(i % 4 + (j % 4) * 4) : MapTiles[i, j].index);
}
// Resource data

View File

@@ -67,10 +67,10 @@ namespace OpenRA.Mods.RA
// Correlate the tile "image" aka subtile with its position to find the template origin
var tile = w.Map.MapTiles[i, j].type;
var image = w.Map.MapTiles[i, j].image;
var index = w.Map.MapTiles[i, j].index;
var template = w.TileSet.Templates[tile];
var ni = i - image % template.Size.X;
var nj = j - image / template.Size.X;
var ni = i - index % template.Size.X;
var nj = j - index / template.Size.X;
// Create a new actor for this bridge and keep track of which subtiles this bridge includes
var bridge = w.CreateActor(BridgeTypes[tile].First, new TypeDictionary
@@ -94,7 +94,7 @@ namespace OpenRA.Mods.RA
var y = nj + ind / template.Size.X;
// This isn't the bridge you're looking for
if (!w.Map.IsInMap(x, y) || w.Map.MapTiles[x, y].image != ind)
if (!w.Map.IsInMap(x, y) || w.Map.MapTiles[x, y].index != ind)
continue;
subTiles.Add(new int2(x,y),ind);

View File

@@ -82,7 +82,7 @@ namespace OpenRA.Mods.RA.Buildings
if (!world.LocalShroud.IsExplored(kv.Key))
continue;
bibSprites[kv.Value.type - 1][kv.Value.image].DrawAt( wr,
bibSprites[kv.Value.type - 1][kv.Value.index].DrawAt( wr,
Game.CellSize * kv.Key, "terrain");
}
}

View File

@@ -72,9 +72,9 @@ namespace OpenRA.Mods.RA
var tile = tiles[loc];
// Existing smudge; make it deeper
int depth = Info.Depths[tile.type-1];
if (tile.image < depth - 1)
if (tile.index < depth - 1)
{
tile.image++;
tile.index++;
tiles[loc] = tile; // struct semantics.
}
}
@@ -90,7 +90,7 @@ namespace OpenRA.Mods.RA
if (localPlayer != null && !localPlayer.Shroud.IsExplored(kv.Key))
continue;
smudgeSprites[kv.Value.type- 1][kv.Value.image].DrawAt( wr,
smudgeSprites[kv.Value.type- 1][kv.Value.index].DrawAt( wr,
Game.CellSize * kv.Key, "terrain");
}
}