Remove hardcoded list of palette mod exclusions.
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@@ -34,7 +34,7 @@ namespace OpenRA.Graphics
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}
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foreach (var s in sequences.NodesDict["Palettes"].Nodes)
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Game.modData.Palette.AddPalette(s.Key, new Palette(FileSystem.Open(s.Value.Value), ShadowIndex));
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Game.modData.Palette.AddPalette(s.Key, new Palette(FileSystem.Open(s.Value.Value), ShadowIndex), false);
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foreach (var s in sequences.NodesDict["Cursors"].Nodes)
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LoadSequencesForCursor(s.Key, s.Value);
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