Remove hardcoded list of palette mod exclusions.

This commit is contained in:
Paul Chote
2013-02-21 18:48:31 +13:00
parent f593807617
commit db7887687b
17 changed files with 29 additions and 37 deletions

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Graphics
}
foreach (var s in sequences.NodesDict["Palettes"].Nodes)
Game.modData.Palette.AddPalette(s.Key, new Palette(FileSystem.Open(s.Value.Value), ShadowIndex));
Game.modData.Palette.AddPalette(s.Key, new Palette(FileSystem.Open(s.Value.Value), ShadowIndex), false);
foreach (var s in sequences.NodesDict["Cursors"].Nodes)
LoadSequencesForCursor(s.Key, s.Value);