diff --git a/OpenRa.Game/Graphics/TerrainRenderer.cs b/OpenRa.Game/Graphics/TerrainRenderer.cs index 81304ffdfd..74835e245c 100644 --- a/OpenRa.Game/Graphics/TerrainRenderer.cs +++ b/OpenRa.Game/Graphics/TerrainRenderer.cs @@ -67,8 +67,8 @@ namespace OpenRa.Game.Graphics int visibleRows = (int)(region.Size.Y / 24.0f + 2); - int firstRow = 0;// (int)( ( region.Position.Y + viewport.Location.Y ) / 24.0f ); - int lastRow = 128;// firstRow + visibleRows; + int firstRow = (int)((region.Position.Y + viewport.Location.Y) / 24.0f - map.YOffset); + int lastRow = firstRow + visibleRows; if (lastRow < 0 || firstRow > map.Height) return;