From db85fff7c0b393ad8096aa9f9d606a6289a61725 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Tue, 9 May 2017 20:49:24 +0200 Subject: [PATCH] Remove TS infantry hit-shape height We should either implement this for all non-blocker actors at once, or not at all. By now we have walls/gates as examples for vertical shape height, so for now there's no reason to leave this on infantry. --- mods/ts/rules/defaults.yaml | 1 - 1 file changed, 1 deletion(-) diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 68024cbcaa..67a3c8fa05 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -308,7 +308,6 @@ HP: 50 Shape: Circle Radius: 128 - VerticalTopOffset: 512 Armor: Type: None Valued: