diff --git a/OpenRA.Mods.D2k/Widgets/Logic/D2kExtractGameFilesLogic.cs b/OpenRA.Mods.D2k/Widgets/Logic/D2kExtractGameFilesLogic.cs index 7be273afd8..306e0f0cc6 100644 --- a/OpenRA.Mods.D2k/Widgets/Logic/D2kExtractGameFilesLogic.cs +++ b/OpenRA.Mods.D2k/Widgets/Logic/D2kExtractGameFilesLogic.cs @@ -164,7 +164,7 @@ namespace OpenRA.Mods.D2k.Widgets.Logic new string[] {"--r8", PathToDataR8, PathToPalette, "2991", "2992", Path.Combine(PathToSHPs, "starporto"), "--building"}, new string[] {"--r8", PathToDataR8, PathToPalette, "2993", "2995", Path.Combine(PathToSHPs, "lighto"), "--building"}, new string[] {"--r8", PathToDataR8, PathToPalette, "2996", "2997", Path.Combine(PathToSHPs, "palaceo"), "--building"}, - new string[] {"--r8", PathToDataR8, PathToPalette, "3370", "3380", Path.Combine(PathToSHPs, "unload"), "--vehicle"}, + new string[] {"--r8", PathToDataR8, PathToPalette, "3370", "3380", Path.Combine(PathToSHPs, "unload"), "--projectile"}, //explosions new string[] {"--r8", PathToDataR8, PathToPalette, "3549", "3564", Path.Combine(PathToSHPs, "wormjaw")}, new string[] {"--r8", PathToDataR8, PathToPalette, "3565", "3585", Path.Combine(PathToSHPs, "wormdust")}, diff --git a/mods/d2k/TODO b/mods/d2k/TODO index 0efe33cece..57c4a8c634 100644 --- a/mods/d2k/TODO +++ b/mods/d2k/TODO @@ -9,7 +9,7 @@ # welding animation (factories) missing # chimney animation (refinery) missing # harvest animation missing -# harvester unload animation ugly +# harvester turn and offset wrong while unloading # add more spice tiles and make them fit # add game logic for concrete plates (use terrain overlay from bridges/ressources) # allow placing turrets on walls diff --git a/mods/d2k/rules/aircraft.yaml b/mods/d2k/rules/aircraft.yaml index 05b8a3b876..3ccc97afdb 100644 --- a/mods/d2k/rules/aircraft.yaml +++ b/mods/d2k/rules/aircraft.yaml @@ -111,6 +111,8 @@ ORNI.bomber: Plane: ROT: 5 Speed: 16 + RepairBuildings: repaira,repairo,repairh + RearmBuildings: starporta,starporto,starporth LimitedAmmo: Ammo: 7 RenderUnit: @@ -138,6 +140,8 @@ CARRYALL.infantry: Plane: ROT: 5 Speed: 16 + RepairBuildings: repaira,repairo,repairh + RearmBuildings: starporta,starporto,starporth RenderUnit: Image: carryall WithShadow: