Let TS aircraft turn slower when circling.
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@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Turn speed to apply when aircraft flies in circles while idle. Defaults to TurnSpeed if undefined.")]
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[Desc("Turn speed to apply when aircraft flies in circles while idle. Defaults to TurnSpeed if undefined.")]
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public readonly WAngle? IdleTurnSpeed = null;
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public readonly WAngle? IdleTurnSpeed = null;
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[Desc("Maximum flight speed")]
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[Desc("Maximum flight speed when cruising.")]
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public readonly int Speed = 1;
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public readonly int Speed = 1;
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[Desc("If non-negative, force the aircraft to move in circles at this speed when idle (a speed of 0 means don't move), ignoring CanHover.")]
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[Desc("If non-negative, force the aircraft to move in circles at this speed when idle (a speed of 0 means don't move), ignoring CanHover.")]
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@@ -201,7 +201,9 @@ ORCAB:
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Aircraft:
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Aircraft:
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CruiseAltitude: 5c512
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CruiseAltitude: 5c512
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TurnSpeed: 12
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TurnSpeed: 12
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IdleTurnSpeed: 4
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Speed: 96
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Speed: 96
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IdleSpeed: 72
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CruisingCondition: cruising
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CruisingCondition: cruising
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TakeoffSounds: orcaup1.aud
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TakeoffSounds: orcaup1.aud
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LandingSounds: orcadwn1.aud
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LandingSounds: orcadwn1.aud
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@@ -354,8 +356,10 @@ SCRIN:
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VoiceSet: Scrin
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VoiceSet: Scrin
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Aircraft:
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Aircraft:
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CruiseAltitude: 5c0
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CruiseAltitude: 5c0
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TurnSpeed: 12
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TurnSpeed: 15
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Speed: 168
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Speed: 200
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IdleTurnSpeed: 6
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IdleSpeed: 100
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TakeoffSounds: dropup1.aud
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TakeoffSounds: dropup1.aud
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LandingSounds: dropdwn1.aud
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LandingSounds: dropdwn1.aud
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CanHover: false
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CanHover: false
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