From dba4859e9a2ca2443a118aebcc29c15238d79fc9 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Wed, 24 Mar 2010 08:35:05 +1300 Subject: [PATCH] fix dumb naming in WorldRenderer --- OpenRA.Game/Graphics/WorldRenderer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Game/Graphics/WorldRenderer.cs b/OpenRA.Game/Graphics/WorldRenderer.cs index 4fd34e540d..f94901ee97 100644 --- a/OpenRA.Game/Graphics/WorldRenderer.cs +++ b/OpenRA.Game/Graphics/WorldRenderer.cs @@ -124,11 +124,11 @@ namespace OpenRA.Graphics bounds.Offset((int)Game.viewport.Location.X, (int)Game.viewport.Location.Y); - var foos = world.FindUnits( + var actors = world.FindUnits( new float2(bounds.Left, bounds.Top), new float2(bounds.Right, bounds.Bottom)); - var renderables = foos.SelectMany(a => a.Render()) + var renderables = actors.SelectMany(a => a.Render()) .OrderBy(r => r, comparer); DrawSpriteList(bounds, renderables);