factored out flying unit render into WithShadow:IRenderModifier

This commit is contained in:
Chris Forbes
2009-12-21 18:13:52 +13:00
parent 994266d95f
commit dbe962364b
7 changed files with 33 additions and 61 deletions

View File

@@ -173,9 +173,6 @@ namespace OpenRa.Game.Traits.Activities
w2 = c2 + f;
w3 = approachStart;
landPoint = landPos;
var rup = self.traits.Get<RenderUnitPlane>();
rup.wps = new[] { self.CenterLocation, w1, w2, w3, landPoint, c1, c2 };
}
public IActivity Tick(Actor self)