factored out flying unit render into WithShadow:IRenderModifier
This commit is contained in:
10
units.ini
10
units.ini
@@ -155,13 +155,13 @@ HIND
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[MIG]
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Description=Mig Attack Plane
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BuiltAt=afld
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Traits=Unit, Plane, RenderUnitPlane
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Traits=Unit, Plane, RenderUnit, WithShadow
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InitialFacing=192
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LongDesc=Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
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[YAK]
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Description=Yak Attack Plane
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BuiltAt=afld
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Traits=Unit, Plane, RenderUnitPlane
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Traits=Unit, Plane, RenderUnit, WithShadow
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InitialFacing=192
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LongDesc=Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
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[TRAN]
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@@ -169,21 +169,21 @@ Description=Transport Helicopter
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PrimaryOffset=0,14,0,-4
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SecondaryOffset=0,-14,0,-2
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BuiltAt=hpad
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Traits=Unit, Helicopter, RenderUnitRotor
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Traits=Unit, Helicopter, RenderUnitRotor, WithShadow
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SecondaryAnim=rotor2
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InitialFacing=20
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LongDesc=Fast Infantry Transport Helicopter.\n Unarmed
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[HELI]
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Description=Longbow
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BuiltAt=hpad
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Traits=Unit, Helicopter, RenderUnitRotor
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Traits=Unit, Helicopter, RenderUnitRotor, WithShadow
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PrimaryOffset=0,0,0,-2
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InitialFacing=20
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LongDesc=Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
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[HIND]
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Description=Hind
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BuiltAt=hpad
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Traits=Unit, Helicopter, RenderUnitRotor
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Traits=Unit, Helicopter, RenderUnitRotor, WithShadow
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InitialFacing=20
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LongDesc=Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
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