killed PrepareOverlay

This commit is contained in:
Chris Forbes
2009-10-31 23:24:39 +13:00
parent a3dba77f99
commit dbef9e4a45
7 changed files with 10 additions and 38 deletions

View File

@@ -61,7 +61,6 @@ namespace OpenRa.Game
Game.world.Add( new Actor( building.Name, order.TargetLocation - GameRules.Footprint.AdjustForBuildingSize( building.Name ), order.Player ) );
Game.controller.orderGenerator = null;
Game.worldRenderer.uiOverlay.KillOverlay();
order.Player.FinishProduction(Rules.UnitCategory[building.Name]);
} );