From dbfd8da6c42bc2cc682bf004c399311510216cc3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 19 Apr 2015 16:23:44 +0200 Subject: [PATCH] fix the artillery voxel lighting --- mods/ts/rules/nod-support.yaml | 1 + mods/ts/rules/nod-vehicles.yaml | 1 + 2 files changed, 2 insertions(+) diff --git a/mods/ts/rules/nod-support.yaml b/mods/ts/rules/nod-support.yaml index 906ce3bd9b..a59ffe8851 100644 --- a/mods/ts/rules/nod-support.yaml +++ b/mods/ts/rules/nod-support.yaml @@ -231,6 +231,7 @@ GAARTY: DrawLineToTarget: RenderBuilding: RenderVoxels: + LightAmbientColor: 0.4, 0.4, 0.4 WithVoxelBarrel: LocalOffset: 0,0,-512 WithVoxelTurret: diff --git a/mods/ts/rules/nod-vehicles.yaml b/mods/ts/rules/nod-vehicles.yaml index d77f68b4f7..1be304a8a1 100644 --- a/mods/ts/rules/nod-vehicles.yaml +++ b/mods/ts/rules/nod-vehicles.yaml @@ -132,6 +132,7 @@ ART2: Range: 9c0 RenderSprites: RenderVoxels: + LightAmbientColor: 0.4, 0.4, 0.4 WithVoxelBody: Transforms: IntoActor: gaarty