Adds sequences for flameall, scorch and crater marks, and smoke placeholder

This commit is contained in:
reaperrr
2014-05-22 22:07:59 +02:00
parent 3fcd77eb41
commit dc143d0967

View File

@@ -258,13 +258,11 @@ discus:
Start: 0 Start: 0
Length: * Length: *
# TODO: needs unit*.pal
canister: canister:
idle: idle:
Start: 0 Start: 0
Length: * Length: *
# TODO: needs unit*.pal + ShadowIndex: 4
dragon: dragon:
idle: idle:
Start: 0 Start: 0
@@ -285,6 +283,19 @@ torpedo:
Start: 0 Start: 0
Length: * Length: *
flameall:
idle:
Start: 0
Length: 19
Facings: -8
Tick: 160
#TODO: placeholder to fix crashes related to smoke
smoke_m:
idle: fire3
Start: 0
Length: *
moveflsh: moveflsh:
idle: ring idle: ring
Start: 0 Start: 0
@@ -374,5 +385,33 @@ resources:
ShadowStart: 12 ShadowStart: 12
shroud: shroud:
shroud: shadow shroud: shadow #TODO: use shroud.shp
Length: * Length: *
scorches: #TODO: make use of 07-12 as well
sc1: burnt01
Length: *
sc2: burnt02
Length: *
sc3: burnt03
Length: *
sc4: burnt04
Length: *
sc5: burnt05
Length: *
sc6: burnt06
Length: *
craters: #TODO: make use of 07-12 as well
cr1: crater01
Length: *
cr2: crater02
Length: *
cr3: crater03
Length: *
cr4: crater04
Length: *
cr5: crater05
Length: *
cr6: crater06
Length: *