smite some more compile warnings (amended to add minimap changes)
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@@ -176,7 +176,6 @@ namespace OpenRA
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{
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if (IsDead) return; /* overkill! don't count extra hits as more kills! */
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var rawDamage = damage;
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var oldState = GetDamageState();
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/* apply the damage modifiers, if we have any. */
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