@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
|
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -13,7 +13,7 @@ using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using OpenRA.Graphics;
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using Tao.OpenGl;
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using OpenTK.Graphics.OpenGL;
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namespace OpenRA.Renderer.Sdl2
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{
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@@ -27,38 +27,38 @@ namespace OpenRA.Renderer.Sdl2
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public Texture()
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{
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Gl.glGenTextures(1, out texture);
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GL.GenTextures(1, out texture);
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ErrorHandler.CheckGlError();
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}
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|
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public Texture(Bitmap bitmap)
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{
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Gl.glGenTextures(1, out texture);
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GL.GenTextures(1, out texture);
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ErrorHandler.CheckGlError();
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SetData(bitmap);
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}
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void FinalizeInner() { Gl.glDeleteTextures(1, ref texture); }
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void FinalizeInner() { GL.DeleteTextures(1, ref texture); }
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~Texture() { Game.RunAfterTick(FinalizeInner); }
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|
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void PrepareTexture()
|
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{
|
||||
ErrorHandler.CheckGlError();
|
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Gl.glBindTexture(Gl.GL_TEXTURE_2D, texture);
|
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GL.BindTexture(TextureTarget.Texture2D, texture);
|
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ErrorHandler.CheckGlError();
|
||||
Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MAG_FILTER, Gl.GL_NEAREST);
|
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GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMinFilter.Nearest);
|
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ErrorHandler.CheckGlError();
|
||||
Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MIN_FILTER, Gl.GL_NEAREST);
|
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GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Nearest);
|
||||
ErrorHandler.CheckGlError();
|
||||
|
||||
Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_S, Gl.GL_CLAMP_TO_EDGE);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (float)TextureWrapMode.ClampToEdge);
|
||||
ErrorHandler.CheckGlError();
|
||||
Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_WRAP_T, Gl.GL_CLAMP_TO_EDGE);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (float)TextureWrapMode.ClampToEdge);
|
||||
ErrorHandler.CheckGlError();
|
||||
|
||||
Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_BASE_LEVEL, 0);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureBaseLevel, 0);
|
||||
ErrorHandler.CheckGlError();
|
||||
Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MAX_LEVEL, 0);
|
||||
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMaxLevel, 0);
|
||||
ErrorHandler.CheckGlError();
|
||||
}
|
||||
|
||||
@@ -74,8 +74,8 @@ namespace OpenRA.Renderer.Sdl2
|
||||
{
|
||||
IntPtr intPtr = new IntPtr((void*)ptr);
|
||||
PrepareTexture();
|
||||
Gl.glTexImage2D(Gl.GL_TEXTURE_2D, 0, Gl.GL_RGBA8, width, height,
|
||||
0, Gl.GL_BGRA, Gl.GL_UNSIGNED_BYTE, intPtr);
|
||||
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, width, height,
|
||||
0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, intPtr);
|
||||
ErrorHandler.CheckGlError();
|
||||
}
|
||||
}
|
||||
@@ -97,8 +97,8 @@ namespace OpenRA.Renderer.Sdl2
|
||||
{
|
||||
IntPtr intPtr = new IntPtr((void*)ptr);
|
||||
PrepareTexture();
|
||||
Gl.glTexImage2D(Gl.GL_TEXTURE_2D, 0, Gl.GL_RGBA8, width, height,
|
||||
0, Gl.GL_BGRA, Gl.GL_UNSIGNED_BYTE, intPtr);
|
||||
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, width, height,
|
||||
0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, intPtr);
|
||||
ErrorHandler.CheckGlError();
|
||||
}
|
||||
}
|
||||
@@ -111,11 +111,11 @@ namespace OpenRA.Renderer.Sdl2
|
||||
|
||||
size = new Size(bitmap.Width, bitmap.Height);
|
||||
var bits = bitmap.LockBits(bitmap.Bounds(),
|
||||
ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
|
||||
ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
||||
|
||||
PrepareTexture();
|
||||
Gl.glTexImage2D(Gl.GL_TEXTURE_2D, 0, Gl.GL_RGBA8, bits.Width, bits.Height,
|
||||
0, Gl.GL_BGRA, Gl.GL_UNSIGNED_BYTE, bits.Scan0); // todo: weird strides
|
||||
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, bits.Width, bits.Height,
|
||||
0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bits.Scan0); // TODO: weird strides
|
||||
ErrorHandler.CheckGlError();
|
||||
bitmap.UnlockBits(bits);
|
||||
}
|
||||
@@ -125,13 +125,13 @@ namespace OpenRA.Renderer.Sdl2
|
||||
var data = new byte[4 * size.Width * size.Height];
|
||||
|
||||
ErrorHandler.CheckGlError();
|
||||
Gl.glBindTexture(Gl.GL_TEXTURE_2D, texture);
|
||||
GL.BindTexture(TextureTarget.Texture2D, texture);
|
||||
unsafe
|
||||
{
|
||||
fixed (byte* ptr = &data[0])
|
||||
{
|
||||
IntPtr intPtr = new IntPtr((void*)ptr);
|
||||
Gl.glGetTexImage(Gl.GL_TEXTURE_2D, 0, Gl.GL_BGRA, Gl.GL_UNSIGNED_BYTE, intPtr);
|
||||
GL.GetTexImage(TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, intPtr);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -146,8 +146,8 @@ namespace OpenRA.Renderer.Sdl2
|
||||
|
||||
size = new Size(width, height);
|
||||
PrepareTexture();
|
||||
Gl.glTexImage2D(Gl.GL_TEXTURE_2D, 0, Gl.GL_RGBA8, width, height,
|
||||
0, Gl.GL_BGRA, Gl.GL_UNSIGNED_BYTE, null);
|
||||
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, width, height,
|
||||
0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
|
||||
ErrorHandler.CheckGlError();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user