diff --git a/mods/d2k/fluent/rules.ftl b/mods/d2k/fluent/rules.ftl index 4e09bdc916..74f59bae29 100644 --- a/mods/d2k/fluent/rules.ftl +++ b/mods/d2k/fluent/rules.ftl @@ -180,7 +180,7 @@ actor-light-inf = - Explosion Radius: Small - Vision: Very small - - Strong vs Light Infantry, Trooper, Missile tank, Deviator + - Strong vs Light Infantry, Trooper, Missile tank, Deviator - Weak vs Combat tank, Siege tank, Grenadier, Trike, Sonic Tank actor-engineer = @@ -196,7 +196,7 @@ actor-engineer = Engineers are resistant to anti-tank weaponry but are very vulnerable to high-explosives, fire, and small arms. - Engineer can reactivate destoryed husk to barely functional state. This allow send husk to nearest repair pad for full repair. + Engineer can reactivate destroyed husk to barely functional state. This allow send husk to nearest repair pad for full repair. actor-trooper = .name = Trooper @@ -240,7 +240,7 @@ actor-fremen = - Explosion Radius: Medium - Vision: Small - - Strong vs Quad, Trike, Missile tank, Combat tank, Devastator Buildings, Defenses + - Strong vs Quad, Trike, Missile tank, Combat tank, Devastator Buildings, Defenses - Weak vs Siege tank, Light Infantry, Grenadier, Sonic Tank actor-grenadier = @@ -256,7 +256,7 @@ actor-grenadier = - Explosion Radius: Large - Vision: Small - - Strong vs Light Infantry, Trike, Missile tank, Combat tank, Buildings, Defenses + - Strong vs Light Infantry, Trike, Missile tank, Combat tank, Buildings, Defenses - Weak vs Siege tank, Combat tank, Sonic Tank, Devastator actor-sardaukar = @@ -582,7 +582,7 @@ actor-trike = - Explosion Radius: Small - Vision: Medium - - Strong vs Light Infantry, Trooper, Missile tank, Deviator + - Strong vs Light Infantry, Trooper, Missile tank, Deviator - Weak vs Combat tank, Siege tank, Grenadier, Sardaukars Tip: Trike have 0.5 range advantage against light infantry. Move them back as soon as light infantry come too close. @@ -707,7 +707,7 @@ actor-raider = - Explosion Radius: small - Vision: small - - Strong vs Light Infantry, Trooper, Missile tank, Deviator, Trike + - Strong vs Light Infantry, Trooper, Missile tank, Deviator, Trike - Weak vs Combat tank, Siege tank, Grenadier, Sardaukars, Quad actor-stealth-raider = @@ -723,7 +723,7 @@ actor-stealth-raider = - Explosion Radius: Small - Vision: Small - - Strong vs Light Infantry, Trooper, Missile tank, Deviator, Trike + - Strong vs Light Infantry, Trooper, Missile tank, Deviator, Trike - Weak vs Combat tank, Siege tank, Grenadier, Sardaukars Tip: Siege and Missile tanks can shoot beyound they vision. Use Stealth raider to extend they vision so they can shoot at maximum range.