Make necessary changes to existing maps

This commit is contained in:
Oliver Brakmann
2014-07-27 13:32:17 +02:00
parent 819eb64011
commit dc33e0e1b0
26 changed files with 78 additions and 24 deletions

View File

@@ -109,11 +109,11 @@ WorldLoaded = function()
end
MissionAccomplished = function()
Mission.MissionOver({ player }, nil, false)
Mission.MissionOver({ player }, nil, true)
Media.PlayMovieFullscreen("burdet1.vqa")
end
MissionFailed = function()
Mission.MissionOver(nil, { player }, false)
Mission.MissionOver(nil, { player }, true)
Media.PlayMovieFullscreen("gameover.vqa")
end

View File

@@ -895,8 +895,12 @@ Rules:
-CrateSpawner:
LuaScriptInterface:
LuaScripts: gdi04c.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
^Infantry:
MustBeDestroyed:
^Vehicle: