diff --git a/OpenRA.Game/FileFormats/WavLoader.cs b/OpenRA.Game/FileFormats/WavLoader.cs index abba87daba..a6b0da6ada 100644 --- a/OpenRA.Game/FileFormats/WavLoader.cs +++ b/OpenRA.Game/FileFormats/WavLoader.cs @@ -68,24 +68,17 @@ namespace OpenRA.FileFormats s.ReadBytes(FmtChunkSize - 16); break; case "fact": - { - var chunkSize = s.ReadInt32(); - UncompressedSize = s.ReadInt32(); - s.ReadBytes(chunkSize - 4); - } - + var chunkSize = s.ReadInt32(); + UncompressedSize = s.ReadInt32(); + s.ReadBytes(chunkSize - 4); break; case "data": DataSize = s.ReadInt32(); RawOutput = s.ReadBytes(DataSize); break; default: - // Ignore unknown chunks - { - var chunkSize = s.ReadInt32(); - s.ReadBytes(chunkSize); - } - + var unknownChunkSize = s.ReadInt32(); + s.ReadBytes(unknownChunkSize); break; } }