tidy in Armor.cs
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@@ -8,19 +8,13 @@
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*/
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#endregion
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using System;
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using OpenRA.Traits;
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using OpenRA.GameRules;
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using System.Collections.Generic;
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using OpenRA.FileFormats;
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namespace OpenRA.Traits
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{
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public class ArmorInfo : ITraitInfo
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public class ArmorInfo : TraitInfo<Armor>
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{
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public readonly string Type = null;
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public object Create (ActorInitializer init) { return new Armor(); }
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}
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public class Armor {}
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}
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