tidy in Armor.cs

This commit is contained in:
Chris Forbes
2011-10-04 22:49:58 +13:00
parent 05ce48b732
commit dc850d3f73

View File

@@ -8,19 +8,13 @@
*/
#endregion
using System;
using OpenRA.Traits;
using OpenRA.GameRules;
using System.Collections.Generic;
using OpenRA.FileFormats;
namespace OpenRA.Traits
{
public class ArmorInfo : ITraitInfo
public class ArmorInfo : TraitInfo<Armor>
{
public readonly string Type = null;
public object Create (ActorInitializer init) { return new Armor(); }
}
public class Armor {}
}