Tidy up Mobile yaml / loading

This commit is contained in:
Paul Chote
2010-08-31 23:40:33 +12:00
parent 6478276064
commit dca5f8d27b
4 changed files with 92 additions and 58 deletions

View File

@@ -14,33 +14,49 @@ using System.Drawing;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Traits.Activities;
using OpenRA.FileFormats;
namespace OpenRA.Traits
{
public class MobileInfo : ITraitInfo
{
public readonly string[] TerrainTypes;
public readonly float[] TerrainSpeeds;
public readonly string[] TerrainCostOverrides;
public readonly float[] TerrainCosts;
public readonly string[] Crushes;
public readonly int WaitAverage = 60;
public readonly int WaitSpread = 20;
public readonly int InitialFacing = 128;
public readonly int ROT = 255;
public readonly int Speed = 1;
public readonly bool OnRails = false;
[FieldLoader.LoadUsing( "LoadSpeeds" )]
public readonly Dictionary<string, TerrainInfo> TerrainSpeeds;
[FieldLoader.Load] public readonly string[] Crushes;
[FieldLoader.Load] public readonly int WaitAverage = 60;
[FieldLoader.Load] public readonly int WaitSpread = 20;
[FieldLoader.Load] public readonly int InitialFacing = 128;
[FieldLoader.Load] public readonly int ROT = 255;
[FieldLoader.Load] public readonly int Speed = 1;
[FieldLoader.Load] public readonly bool OnRails = false;
public virtual object Create(ActorInitializer init) { return new Mobile(init, this); }
static object LoadSpeeds( MiniYaml y )
{
Dictionary<string,TerrainInfo> ret = new Dictionary<string, TerrainInfo>();
foreach (var t in y.NodesDict["TerrainSpeeds"].Nodes)
{
var speed = (float)FieldLoader.GetValue("speed", typeof(float),t.Value.Value);
var cost = t.Value.NodesDict.ContainsKey("PathingCost") ? (float)FieldLoader.GetValue("cost", typeof(float), t.Value.NodesDict["PathingCost"].Value) : 1f/speed;
ret.Add(t.Key, new TerrainInfo{Speed = speed, Cost = cost});
}
return ret;
}
public class TerrainInfo
{
public float Cost = float.PositiveInfinity;
public float Speed = 0;
}
}
public class Mobile : IIssueOrder, IResolveOrder, IOrderCursor, IOrderVoice, IOccupySpace, IMove, IFacing, INudge
{
public readonly Actor self;
public readonly MobileInfo Info;
public readonly Dictionary<string,float> TerrainCost;
public readonly Dictionary<string,float> TerrainSpeed;
[Sync]
public int Facing { get; set; }
[Sync]
@@ -93,26 +109,6 @@ namespace OpenRA.Traits
this.Facing = init.Contains<FacingInit>() ? init.Get<FacingInit,int>() : info.InitialFacing;
this.Altitude = init.Contains<AltitudeInit>() ? init.Get<AltitudeInit,int>() : 0;
TerrainCost = new Dictionary<string, float>();
TerrainSpeed = new Dictionary<string, float>();
if (info.TerrainTypes.Count() != info.TerrainSpeeds.Count())
throw new InvalidOperationException("Mobile TerrainType/TerrainSpeed length mismatch");
if (info.TerrainCostOverrides != null)
for (int i = 0; i < info.TerrainCostOverrides.Count(); i++)
{
TerrainCost.Add(info.TerrainCostOverrides[i], info.TerrainCosts[i]);
}
for (int i = 0; i < info.TerrainTypes.Count(); i++)
{
if (!TerrainCost.ContainsKey(info.TerrainTypes[i]))
TerrainCost.Add(info.TerrainTypes[i], 1f/info.TerrainSpeeds[i]);
TerrainSpeed.Add(info.TerrainTypes[i], info.TerrainSpeeds[i]);
}
}
public void SetPosition(Actor self, int2 cell)
@@ -259,18 +255,24 @@ namespace OpenRA.Traits
return float.PositiveInfinity;
var type = self.World.GetTerrainType(cell);
return TerrainCost[type];
if (!Info.TerrainSpeeds.ContainsKey(type))
return float.PositiveInfinity;
return Info.TerrainSpeeds[type].Cost;
}
public virtual float MovementSpeedForCell(Actor self, int2 cell)
{
var type = self.World.GetTerrainType(cell);
if (!Info.TerrainSpeeds.ContainsKey(type))
return 0;
var modifier = self
.TraitsImplementing<ISpeedModifier>()
.Select(t => t.GetSpeedModifier())
.Product();
return Info.Speed * TerrainSpeed[type] * modifier;
return Info.Speed * Info.TerrainSpeeds[type].Speed * modifier;
}
public IEnumerable<float2> GetCurrentPath(Actor self)