Increase range of flak truck against air targets
From 6 cells to 8 cells
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@@ -295,11 +295,34 @@ SilencedPPK:
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Explosion: water_piffs
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ValidImpactTypes: Water
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FLAK-23:
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FLAK-23-AA:
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ReloadDelay: 10
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Range: 8c0
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Report: AACANON3.AUD
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ValidTargets: Air
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Projectile: Bullet
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Speed: 1c682
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Blockable: false
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 20
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ValidTargets: Air, Ground, Water
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Versus:
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None: 40
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Wood: 10
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Light: 60
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Heavy: 10
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Concrete: 20
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DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
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Warhead@2EffAir: CreateEffect
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Explosion: small_explosion_air
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ValidImpactTypes: Air, AirHit
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FLAK-23-AG:
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ReloadDelay: 10
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Range: 6c0
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Report: AACANON3.AUD
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ValidTargets: Air, Ground, Water
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ValidTargets: Ground, Water
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Projectile: Bullet
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Speed: 1c682
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Blockable: false
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@@ -316,11 +339,8 @@ FLAK-23:
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DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
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Warhead@2Eff: CreateEffect
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Explosion: small_explosion
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InvalidImpactTypes: Air, AirHit, Water
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Warhead@3EffAir: CreateEffect
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Explosion: small_explosion_air
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ValidImpactTypes: Air, AirHit
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Warhead@4EffWater: CreateEffect
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InvalidImpactTypes: Air, AirHit
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Warhead@3EffWater: CreateEffect
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Explosion: small_splash
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ValidImpactTypes: Water
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