Merge pull request #10942 from pchote/remove-map-lazyness

Remove map lazyness.
This commit is contained in:
Matthias Mailänder
2016-03-21 20:23:47 +01:00
28 changed files with 195 additions and 256 deletions

View File

@@ -79,7 +79,7 @@ namespace OpenRA.Mods.RA.UtilityCommands
for (var j = 0; j < MapSize; j++)
for (var i = 0; i < MapSize; i++)
Map.MapTiles.Value[new CPos(i, j)] = new TerrainTile(types[i, j], ms.ReadUInt8());
Map.Tiles[new CPos(i, j)] = new TerrainTile(types[i, j], ms.ReadUInt8());
}
static string[] overlayActors = new string[]
@@ -104,7 +104,7 @@ namespace OpenRA.Mods.RA.UtilityCommands
res = overlayResourceMapping[redAlertOverlayNames[o]];
var cell = new CPos(i, j);
Map.MapResources.Value[cell] = new ResourceTile(res.First, res.Second);
Map.Resources[cell] = new ResourceTile(res.First, res.Second);
if (o != 255 && overlayActors.Contains(redAlertOverlayNames[o]))
{