Fix WithLandingCraftAnimation compatibility with elevated terrain
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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public bool ShouldBeOpen()
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{
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if (move.IsMoving || self.CenterPosition.Z > 0)
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if (move.IsMoving || self.World.Map.DistanceAboveTerrain(self.CenterPosition).Length > 0)
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return false;
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return cargo.CurrentAdjacentCells.Any(c => self.World.Map.Contains(c)
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