gpsdot has sprites
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@@ -179,7 +179,7 @@ YAK:
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TRAN:
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Inherits: ^Plane
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Inherits: ^Helicopter
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 110
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@@ -218,7 +218,7 @@ TRAN:
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Explosion: UnitExplode
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HELI:
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Inherits: ^Plane
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Inherits: ^Helicopter
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 90
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@@ -262,7 +262,7 @@ HELI:
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Offset: 0,-10
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HIND:
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Inherits: ^Plane
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Inherits: ^Helicopter
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 90
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@@ -29,7 +29,7 @@
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Types:Vehicle
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GivesBounty:
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GpsDot:
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String:O
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String:Vehicle
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^Tank:
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AppearsOnRadar:
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@@ -62,7 +62,7 @@
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Types:Tank
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GivesBounty:
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GpsDot:
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String:O
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String:Vehicle
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^Infantry:
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AppearsOnRadar:
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@@ -101,7 +101,7 @@
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Types:Infantry
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GivesBounty:
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GpsDot:
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String:o
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String:Infantry
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^Ship:
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AppearsOnRadar:
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@@ -126,7 +126,7 @@
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Types:Ship
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GivesBounty:
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GpsDot:
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String:O
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String:Ship
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^Plane:
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AppearsOnRadar:
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@@ -153,7 +153,11 @@
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SuccessRate: 50
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GivesBounty:
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GpsDot:
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String:O
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String:Plane
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^Helicopter:
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GpsDot:
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String:Helicopter
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^Building:
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AppearsOnRadar:
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