positional sound!
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Cnc
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{
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Owner.World.AddFrameEndTask(w =>
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{
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Sound.Play(Info.LaunchSound);
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Sound.Play(Info.LaunchSound, Game.CellSize * order.TargetLocation.ToFloat2());
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w.Add(new IonCannon(self, w, order.TargetLocation));
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});
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