positional sound!

This commit is contained in:
Chris Forbes
2010-05-12 21:39:49 +12:00
parent 4bb268075c
commit dd52aa1728
19 changed files with 60 additions and 29 deletions

View File

@@ -70,7 +70,7 @@ namespace OpenRA.Mods.RA
self.World.Add(args.weapon.Projectile.Create(args));
if (!string.IsNullOrEmpty(args.weapon.Report))
Sound.Play(args.weapon.Report + ".aud");
Sound.Play(args.weapon.Report + ".aud", self.CenterLocation);
}
}
}