positional sound!

This commit is contained in:
Chris Forbes
2010-05-12 21:39:49 +12:00
parent 4bb268075c
commit dd52aa1728
19 changed files with 60 additions and 29 deletions

View File

@@ -77,7 +77,7 @@ namespace OpenRA.Mods.RA.SupportPowers
if (success)
{
Sound.Play("chrono2.aud");
Sound.Play("chrono2.aud", chronosphere.CenterLocation);
// Trigger screen desaturate effect
foreach (var a in self.World.Queries.WithTrait<ChronoshiftPaletteEffect>())