positional sound!
This commit is contained in:
@@ -77,7 +77,7 @@ namespace OpenRA.Mods.RA.SupportPowers
|
||||
|
||||
if (success)
|
||||
{
|
||||
Sound.Play("chrono2.aud");
|
||||
Sound.Play("chrono2.aud", chronosphere.CenterLocation);
|
||||
|
||||
// Trigger screen desaturate effect
|
||||
foreach (var a in self.World.Queries.WithTrait<ChronoshiftPaletteEffect>())
|
||||
|
||||
Reference in New Issue
Block a user