From dd7008d7eee805fb0d951f2299793f9ebb5064a1 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 31 Jul 2010 01:30:16 +1200 Subject: [PATCH] Make crates collectable; make cnc walls targetable. --- OpenRA.Mods.RA/Crate.cs | 2 ++ mods/cnc/defaults.yaml | 2 ++ 2 files changed, 4 insertions(+) diff --git a/OpenRA.Mods.RA/Crate.cs b/OpenRA.Mods.RA/Crate.cs index 4be33615c3..1324490c16 100644 --- a/OpenRA.Mods.RA/Crate.cs +++ b/OpenRA.Mods.RA/Crate.cs @@ -51,6 +51,8 @@ namespace OpenRA.Mods.RA this.self = init.self; this.Location = init.location; this.Info = info; + + self.World.WorldActor.traits.Get().Add(self, this); } public void OnCrush(Actor crusher) diff --git a/mods/cnc/defaults.yaml b/mods/cnc/defaults.yaml index 5c44cf0fee..232b65ba2c 100644 --- a/mods/cnc/defaults.yaml +++ b/mods/cnc/defaults.yaml @@ -153,6 +153,8 @@ DamagedSound: xplos.aud DestroyedSound: xplobig4.aud Adjacent: 7 + Targetable: + TargetTypes: Ground Wall: CrushClasses: wall LineBuild: