diff --git a/OpenRA.Mods.RA/Widgets/Logic/AssetBrowserLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/AssetBrowserLogic.cs index 6039b3610d..2c7adaaad3 100644 --- a/OpenRA.Mods.RA/Widgets/Logic/AssetBrowserLogic.cs +++ b/OpenRA.Mods.RA/Widgets/Logic/AssetBrowserLogic.cs @@ -120,10 +120,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic var modID = Game.modData.Manifest.Mod.Id; - /* TODO: - * This should not invoke the OpenRA.Utility.exe, but use it's functions directly. - * Does not work with SHP(TS) yet?! - */ + // TODO: This should not invoke the OpenRA.Utility.exe, but use it's functions directly. + // TODO: Does not work with SHP(TS) yet?! panel.Get("EXPORT_BUTTON").OnClick = () => { var ExtractGameFiles = new string[][] @@ -245,7 +243,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic }; // TODO: Re-enable "All Packages" once list generation is done in a background thread - ///var sources = new[] { (IFolder)null }.Concat(FileSystem.MountedFolders); + // var sources = new[] { (IFolder)null }.Concat(FileSystem.MountedFolders); var sources = FileSystem.MountedFolders; dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, sources, setupItem); @@ -258,8 +256,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic availableShps.Clear(); // TODO: This is too slow to run in the main thread - ///var files = AssetSource != null ? AssetSource.AllFileNames() : - /// FileSystem.MountedFolders.SelectMany(f => f.AllFileNames()); + // var files = AssetSource != null ? AssetSource.AllFileNames() : + // FileSystem.MountedFolders.SelectMany(f => f.AllFileNames()); if (assetSource == null) return;