Per-terrain color validation.
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@@ -53,6 +53,7 @@ namespace OpenRA
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public readonly HashSet<string> AcceptsSmudgeType = new HashSet<string>();
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public readonly bool IsWater = false; // TODO: Remove this
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public readonly Color Color;
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public readonly bool RestrictPlayerColor = false;
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public readonly string CustomCursor;
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// Private default ctor for serialization comparison
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