Make RenderUnit require IFacing; RenderSimple can be used for crates, mines, etc; fix husk facing init
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@@ -190,7 +190,7 @@ CRATE:
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SelectionShares: 2
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NoBaseSelectionShares: 9001
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Unit: mcv
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RenderUnit:
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RenderSimple:
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BelowUnits:
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mpspawn:
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@@ -199,4 +199,4 @@ mpspawn:
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waypoint:
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Waypoint:
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RenderEditorOnly:
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RenderEditorOnly:
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