Add an upgrade rule
This commit is contained in:
@@ -291,6 +291,20 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
}
|
||||
}
|
||||
|
||||
// DisplayTimer was replaced by DisplayTimerStances
|
||||
if (engineVersion < 20160710)
|
||||
{
|
||||
if (node.Key == "DisplayTimer")
|
||||
{
|
||||
node.Key = "DisplayTimerStances";
|
||||
|
||||
if (node.Value.Value.ToLower() == "false")
|
||||
node.Value.Value = "None";
|
||||
else
|
||||
node.Value.Value = "Ally, Neutral, Enemy";
|
||||
}
|
||||
}
|
||||
|
||||
UpgradeActorRules(modData, engineVersion, ref node.Value.Nodes, node, depth + 1);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user