diff --git a/mods/cnc/maps/gdi04a/weapons.yaml b/mods/cnc/maps/gdi04a/weapons.yaml deleted file mode 100644 index 2db4e08279..0000000000 --- a/mods/cnc/maps/gdi04a/weapons.yaml +++ /dev/null @@ -1,3 +0,0 @@ -Tiberium: - Warhead@1Dam: SpreadDamage - Damage: 600 diff --git a/mods/cnc/maps/gdi04b/weapons.yaml b/mods/cnc/maps/gdi04b/weapons.yaml deleted file mode 100644 index 63cd0a0ee8..0000000000 --- a/mods/cnc/maps/gdi04b/weapons.yaml +++ /dev/null @@ -1,3 +0,0 @@ -Tiberium: - Warhead@1Dam: SpreadDamage - Damage: 400 diff --git a/mods/cnc/maps/gdi05a/weapons.yaml b/mods/cnc/maps/gdi05a/weapons.yaml deleted file mode 100644 index 63cd0a0ee8..0000000000 --- a/mods/cnc/maps/gdi05a/weapons.yaml +++ /dev/null @@ -1,3 +0,0 @@ -Tiberium: - Warhead@1Dam: SpreadDamage - Damage: 400 diff --git a/mods/cnc/weapons/missiles.yaml b/mods/cnc/weapons/missiles.yaml index 6fd5ec53f1..1c48ad04c3 100644 --- a/mods/cnc/weapons/missiles.yaml +++ b/mods/cnc/weapons/missiles.yaml @@ -3,7 +3,7 @@ Range: 6c0 MinRange: 0c512 Report: bazook1.aud - ValidTargets: Ground, Air + ValidTargets: Ground, Water, Air Projectile: Missile Arm: 0 Blockable: false @@ -82,7 +82,7 @@ OrcaAGMissiles: ReloadDelay: 12 Range: 5c0 MinRange: 1c256 - ValidTargets: Ground + ValidTargets: Ground, Water Projectile: Missile Arm: 1 HorizontalRateOfTurn: 20 @@ -141,7 +141,7 @@ MammothMissiles: Burst: 4 BurstDelays: 4 Report: rocket1.aud - ValidTargets: Ground + ValidTargets: Ground, Water TargetActorCenter: true # Remove default Missile properties -Projectile: @@ -216,7 +216,7 @@ TowerMissile: ReloadDelay: 15 Range: 7c0 Report: rocket2.aud - ValidTargets: Ground + ValidTargets: Ground, Water Projectile: Missile HorizontalRateOfTurn: 20 Speed: 298 diff --git a/mods/cnc/weapons/other.yaml b/mods/cnc/weapons/other.yaml index 0c410d7cf4..3b2505f9d9 100644 --- a/mods/cnc/weapons/other.yaml +++ b/mods/cnc/weapons/other.yaml @@ -51,11 +51,11 @@ Chemspray: Inherits: ^FlameWeapon ReloadDelay: 65 Range: 3c0 - InvalidTargets: + -InvalidTargets: Warhead@1Dam: SpreadDamage Spread: 256 Damage: 8000 - InvalidTargets: + -InvalidTargets: Versus: None: 70 Wood: 35 diff --git a/mods/cnc/weapons/smallcaliber.yaml b/mods/cnc/weapons/smallcaliber.yaml index e6ae8aca83..6d45e86948 100644 --- a/mods/cnc/weapons/smallcaliber.yaml +++ b/mods/cnc/weapons/smallcaliber.yaml @@ -148,6 +148,7 @@ APCGun: Warhead@2Eff: CreateEffect Explosions: small_frag ValidTargets: Ground, Water, Air + ImpactActors: false APCGun.AA: Inherits: APCGun diff --git a/mods/cnc/weapons/superweapons.yaml b/mods/cnc/weapons/superweapons.yaml index 3a3e755829..98188bb9fd 100644 --- a/mods/cnc/weapons/superweapons.yaml +++ b/mods/cnc/weapons/superweapons.yaml @@ -1,5 +1,5 @@ Atomic: - ValidTargets: Ground, Air, Trees + ValidTargets: Ground, Water, Air, Trees Report: nukemisl.aud Warhead@1Dam_impact: SpreadDamage Spread: 1c0 @@ -90,7 +90,7 @@ Atomic: Multiplier: 1,1 IonCannon: - ValidTargets: Ground, Air, Trees + ValidTargets: Ground, Water, Air, Trees Warhead@1Dam_impact: SpreadDamage Range: 0, 1c1, 2c1, 2c512 Damage: 10000