Fix nonworking attack code in Allies 01
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@@ -148,11 +148,10 @@ namespace OpenRA.Mods.RA.Missions
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if (attackingTown)
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{
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foreach (var attacker in townAttackers.Where(a => a.IsIdle && !a.IsDead() && a.IsInWorld))
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foreach (var attacker in townAttackers.Where(u => u.IsIdle && !u.IsDead() && u.IsInWorld))
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{
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var enemies = world.Actors.Where(u => u.Owner == neutral
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&& ((u.HasTrait<Building>() && !u.HasTrait<Wall>() && !u.HasTrait<Bridge>()) || u.HasTrait<Mobile>())
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&& u.HasTrait<ITargetable>() && u.HasTrait<Health>() && !u.Trait<Health>().IsDead && u.IsInWorld);
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&& ((u.HasTrait<Building>() && !u.HasTrait<Wall>() && !u.HasTrait<Bridge>()) || u.HasTrait<Mobile>()) && !u.IsDead() && u.IsInWorld);
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var enemy = enemies.OrderBy(u => (attacker.CenterLocation - u.CenterLocation).LengthSquared).FirstOrDefault();
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if (enemy != null)
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