make fog of war rendering optional for classic mods

This commit is contained in:
Matthias Mailänder
2013-03-07 23:18:50 +01:00
parent b16b171b1e
commit de30f0a917
6 changed files with 30 additions and 3 deletions

View File

@@ -129,8 +129,9 @@ namespace OpenRA.Graphics
}
var clipRect = Game.viewport.WorldBounds(wr.world);
DrawShroud(wr, clipRect, fogSprites, fogPalette);
DrawShroud(wr, clipRect, sprites, shroudPalette);
if (wr.world.WorldActor.HasTrait<Fog>())
DrawShroud(wr, clipRect, fogSprites, fogPalette);
}
void DrawShroud(WorldRenderer wr, Rectangle clip, Sprite[,] s, PaletteReference pal)