Rework multi-resolution sprite handling:

- Sprite.Bounds now refers to rectangles in the source image.
  Use this when copying pixels, etc.
- Sprite.Size now refers to sizes in effective pixel coordinates.
  Use this when rendering.
- Sheet.DPIScale has been removed.
- "Density" term is introduced to refer to the number of artwork
  pixels per effective pixel.
This commit is contained in:
Paul Chote
2020-02-11 21:29:15 +00:00
committed by abcdefg30
parent c0ece00c4b
commit de4a7cecf0
15 changed files with 106 additions and 91 deletions

View File

@@ -54,10 +54,10 @@ namespace OpenRA.Graphics
public static IReadOnlyDictionary<string, Collection> Collections { get; private set; }
static Dictionary<string, Collection> collections;
static Dictionary<string, Sheet> cachedSheets;
static Dictionary<string, Pair<Sheet, int>> cachedSheets;
static Dictionary<string, Dictionary<string, Sprite>> cachedSprites;
static Dictionary<string, Sprite[]> cachedPanelSprites;
static Dictionary<Collection, Sheet> cachedCollectionSheets;
static Dictionary<Collection, Pair<Sheet, int>> cachedCollectionSheets;
static IReadOnlyFileSystem fileSystem;
static float dpiScale = 1;
@@ -72,10 +72,10 @@ namespace OpenRA.Graphics
fileSystem = modData.DefaultFileSystem;
collections = new Dictionary<string, Collection>();
cachedSheets = new Dictionary<string, Sheet>();
cachedSheets = new Dictionary<string, Pair<Sheet, int>>();
cachedSprites = new Dictionary<string, Dictionary<string, Sprite>>();
cachedPanelSprites = new Dictionary<string, Sprite[]>();
cachedCollectionSheets = new Dictionary<Collection, Sheet>();
cachedCollectionSheets = new Dictionary<Collection, Pair<Sheet, int>>();
Collections = new ReadOnlyDictionary<string, Collection>(collections);
@@ -91,7 +91,7 @@ namespace OpenRA.Graphics
{
if (cachedSheets != null)
foreach (var sheet in cachedSheets.Values)
sheet.Dispose();
sheet.First.Dispose();
collections = null;
cachedSheets = null;
@@ -108,47 +108,43 @@ namespace OpenRA.Graphics
collections.Add(name, FieldLoader.Load<Collection>(yaml));
}
static Sheet SheetForCollection(Collection c)
static Pair<Sheet, int> SheetForCollection(Collection c)
{
Sheet sheet;
Pair<Sheet, int> sheetDensity;
// Outer cache avoids recalculating image names
if (!cachedCollectionSheets.TryGetValue(c, out sheet))
if (!cachedCollectionSheets.TryGetValue(c, out sheetDensity))
{
string sheetImage;
float sheetScale;
var image = c.Image;
var density = 1;
if (dpiScale > 2 && !string.IsNullOrEmpty(c.Image3x))
{
sheetImage = c.Image3x;
sheetScale = 3;
image = c.Image3x;
density = 3;
}
else if (dpiScale > 1 && !string.IsNullOrEmpty(c.Image2x))
{
sheetImage = c.Image2x;
sheetScale = 2;
}
else
{
sheetImage = c.Image;
sheetScale = 1;
image = c.Image2x;
density = 2;
}
// Inner cache makes sure we share sheets between collections
if (!cachedSheets.TryGetValue(sheetImage, out sheet))
if (!cachedSheets.TryGetValue(image, out sheetDensity))
{
using (var stream = fileSystem.Open(sheetImage))
Sheet sheet;
using (var stream = fileSystem.Open(image))
sheet = new Sheet(SheetType.BGRA, stream);
sheet.GetTexture().ScaleFilter = TextureScaleFilter.Linear;
sheet.DPIScale = sheetScale;
cachedSheets.Add(sheetImage, sheet);
sheetDensity = Pair.New(sheet, density);
cachedSheets.Add(image, sheetDensity);
}
cachedCollectionSheets.Add(c, sheet);
cachedCollectionSheets.Add(c, sheetDensity);
}
return sheet;
return sheetDensity;
}
public static Sprite GetImage(string collectionName, string imageName)
@@ -174,14 +170,14 @@ namespace OpenRA.Graphics
return null;
// Cache the sprite
var sheet = SheetForCollection(collection);
var sheetDensity = SheetForCollection(collection);
if (cachedCollection == null)
{
cachedCollection = new Dictionary<string, Sprite>();
cachedSprites.Add(collectionName, cachedCollection);
}
var image = new Sprite(sheet, mi, TextureChannel.RGBA);
var image = new Sprite(sheetDensity.First, sheetDensity.Second * mi, TextureChannel.RGBA, 1f / sheetDensity.Second);
cachedCollection.Add(imageName, image);
return image;
@@ -214,7 +210,7 @@ namespace OpenRA.Graphics
}
// Cache the sprites
var sheet = SheetForCollection(collection);
var sheetDensity = SheetForCollection(collection);
var pr = collection.PanelRegion;
var ps = collection.PanelSides;
@@ -231,7 +227,7 @@ namespace OpenRA.Graphics
Pair.New(PanelSides.Bottom | PanelSides.Right, new Rectangle(pr[0] + pr[2] + pr[4], pr[1] + pr[3] + pr[5], pr[6], pr[7]))
};
sprites = sides.Select(x => ps.HasSide(x.First) ? new Sprite(sheet, x.Second, TextureChannel.RGBA) : null)
sprites = sides.Select(x => ps.HasSide(x.First) ? new Sprite(sheetDensity.First, sheetDensity.Second * x.Second, TextureChannel.RGBA, 1f / sheetDensity.Second) : null)
.ToArray();
}
else

View File

@@ -25,7 +25,6 @@ namespace OpenRA.Graphics
public readonly Size Size;
public readonly SheetType Type;
public float DPIScale = 1f;
public byte[] GetData()
{

View File

@@ -88,9 +88,9 @@ namespace OpenRA.Graphics
return rect;
}
public Sprite Add(Png src)
public Sprite Add(Png src, float scale = 1f)
{
var rect = Allocate(new Size(src.Width, src.Height));
var rect = Allocate(new Size(src.Width, src.Height), scale);
Util.FastCopyIntoSprite(rect, src);
current.CommitBufferedData();
return rect;
@@ -114,8 +114,8 @@ namespace OpenRA.Graphics
return (TextureChannel)nextChannel;
}
public Sprite Allocate(Size imageSize) { return Allocate(imageSize, 0, float3.Zero); }
public Sprite Allocate(Size imageSize, float zRamp, float3 spriteOffset)
public Sprite Allocate(Size imageSize, float scale = 1f) { return Allocate(imageSize, 0, float3.Zero, scale); }
public Sprite Allocate(Size imageSize, float zRamp, float3 spriteOffset, float scale = 1f)
{
if (imageSize.Width + p.X + margin > current.Size.Width)
{
@@ -143,7 +143,7 @@ namespace OpenRA.Graphics
p = int2.Zero;
}
var rect = new Sprite(current, new Rectangle(p.X + margin, p.Y + margin, imageSize.Width, imageSize.Height), zRamp, spriteOffset, channel, BlendMode.Alpha);
var rect = new Sprite(current, new Rectangle(p.X + margin, p.Y + margin, imageSize.Width, imageSize.Height), zRamp, spriteOffset, channel, BlendMode.Alpha, scale);
p += new int2(imageSize.Width + margin, 0);
return rect;

View File

@@ -26,25 +26,25 @@ namespace OpenRA.Graphics
public readonly float3 FractionalOffset;
public readonly float Top, Left, Bottom, Right;
public Sprite(Sheet sheet, Rectangle bounds, TextureChannel channel)
: this(sheet, bounds, 0, float2.Zero, channel) { }
public Sprite(Sheet sheet, Rectangle bounds, TextureChannel channel, float scale = 1)
: this(sheet, bounds, 0, float2.Zero, channel, BlendMode.Alpha, scale) { }
public Sprite(Sheet sheet, Rectangle bounds, float zRamp, float3 offset, TextureChannel channel, BlendMode blendMode = BlendMode.Alpha)
public Sprite(Sheet sheet, Rectangle bounds, float zRamp, float3 offset, TextureChannel channel, BlendMode blendMode = BlendMode.Alpha, float scale = 1f)
{
Sheet = sheet;
Bounds = bounds;
Offset = offset;
ZRamp = zRamp;
Channel = channel;
Size = new float3(bounds.Size.Width, bounds.Size.Height, bounds.Size.Height * zRamp);
Size = scale * new float3(bounds.Size.Width, bounds.Size.Height, bounds.Size.Height * zRamp);
BlendMode = blendMode;
FractionalOffset = Size.Z != 0 ? offset / Size :
new float3(offset.X / Size.X, offset.Y / Size.Y, 0);
Left = (float)Math.Min(bounds.Left, bounds.Right) * sheet.DPIScale / sheet.Size.Width;
Top = (float)Math.Min(bounds.Top, bounds.Bottom) * sheet.DPIScale / sheet.Size.Height;
Right = (float)Math.Max(bounds.Left, bounds.Right) * sheet.DPIScale / sheet.Size.Width;
Bottom = (float)Math.Max(bounds.Top, bounds.Bottom) * sheet.DPIScale / sheet.Size.Height;
Left = (float)Math.Min(bounds.Left, bounds.Right) / sheet.Size.Width;
Top = (float)Math.Min(bounds.Top, bounds.Bottom) / sheet.Size.Height;
Right = (float)Math.Max(bounds.Left, bounds.Right) / sheet.Size.Width;
Bottom = (float)Math.Max(bounds.Top, bounds.Bottom) / sheet.Size.Height;
}
}
@@ -61,10 +61,10 @@ namespace OpenRA.Graphics
SecondarySheet = secondarySheet;
SecondaryBounds = secondaryBounds;
SecondaryChannel = secondaryChannel;
SecondaryLeft = (float)Math.Min(secondaryBounds.Left, secondaryBounds.Right) * secondarySheet.DPIScale / s.Sheet.Size.Width;
SecondaryTop = (float)Math.Min(secondaryBounds.Top, secondaryBounds.Bottom) * secondarySheet.DPIScale / s.Sheet.Size.Height;
SecondaryRight = (float)Math.Max(secondaryBounds.Left, secondaryBounds.Right) * secondarySheet.DPIScale / s.Sheet.Size.Width;
SecondaryBottom = (float)Math.Max(secondaryBounds.Top, secondaryBounds.Bottom) * secondarySheet.DPIScale / s.Sheet.Size.Height;
SecondaryLeft = (float)Math.Min(secondaryBounds.Left, secondaryBounds.Right) / s.Sheet.Size.Width;
SecondaryTop = (float)Math.Min(secondaryBounds.Top, secondaryBounds.Bottom) / s.Sheet.Size.Height;
SecondaryRight = (float)Math.Max(secondaryBounds.Left, secondaryBounds.Right) / s.Sheet.Size.Width;
SecondaryBottom = (float)Math.Max(secondaryBounds.Top, secondaryBounds.Bottom) / s.Sheet.Size.Height;
}
}

View File

@@ -117,6 +117,8 @@ namespace OpenRA.Primitives
return rect == Intersect(this, rect);
}
public static Rectangle operator *(int a, Rectangle b) { return new Rectangle(a * b.X, a * b.Y, a * b.Width, a * b.Height); }
public override string ToString()
{
return string.Format("{{X={0},Y={1},Width={2},Height={3}}}", X, Y, Width, Height);