diff --git a/OpenRA.Mods.RA/Scripting/Properties/MissionObjectiveProperties.cs b/OpenRA.Mods.RA/Scripting/Properties/MissionObjectiveProperties.cs index d18c8eea55..7259ba81c6 100644 --- a/OpenRA.Mods.RA/Scripting/Properties/MissionObjectiveProperties.cs +++ b/OpenRA.Mods.RA/Scripting/Properties/MissionObjectiveProperties.cs @@ -44,7 +44,7 @@ namespace OpenRA.Mods.RA.Scripting [ScriptActorPropertyActivity] [Desc("Mark an objective as completed. This needs the objective ID returned " + - "by AddObjective as argument. When the player has completed all primary " + + "by AddObjective as argument. When this player has completed all primary " + "objectives, (s)he has won the game.")] public void MarkCompletedObjective(int id) { @@ -61,7 +61,7 @@ namespace OpenRA.Mods.RA.Scripting } [ScriptActorPropertyActivity] - [Desc("Returns true if the player has lost all units/actors that have the MustBeDestroyed trait.")] + [Desc("Returns true if this player has lost all units/actors that have the MustBeDestroyed trait.")] public bool HasNoRequiredUnits() { return player.HasNoRequiredUnits();