32bpp terrain does not need a palette.
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@@ -75,6 +75,7 @@ namespace OpenRA.Mods.Common.Terrain
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public readonly bool EnableDepth = false;
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public readonly float MinHeightColorBrightness = 1.0f;
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public readonly float MaxHeightColorBrightness = 1.0f;
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public readonly string Palette = TileSet.TerrainPaletteInternalName;
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[FieldLoader.Ignore]
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public readonly IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates;
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