32bpp terrain does not need a palette.

This commit is contained in:
Andre Mohren
2021-06-11 13:33:00 +02:00
committed by reaperrr
parent 62207313a0
commit de6b8b6a74
2 changed files with 4 additions and 3 deletions

View File

@@ -75,6 +75,7 @@ namespace OpenRA.Mods.Common.Terrain
public readonly bool EnableDepth = false;
public readonly float MinHeightColorBrightness = 1.0f;
public readonly float MaxHeightColorBrightness = 1.0f;
public readonly string Palette = TileSet.TerrainPaletteInternalName;
[FieldLoader.Ignore]
public readonly IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates;