Add new shellmap to D2K
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@@ -1,3 +1,7 @@
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Player:
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-ConquestVictoryConditions:
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-HarvesterInsurance:
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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@@ -6,10 +10,113 @@ World:
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ValuePerUnit: 0
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WormManager:
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Minimum: 1
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Maximum: 1
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Maximum: 3
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MusicPlaylist:
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BackgroundMusic: options
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LuaScript:
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Scripts: d2k-shellmap.lua
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large_gun_turret:
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Power:
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Amount: 300
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^ExistsInWorld:
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-GivesExperience:
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^Building:
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DamageMultiplier@UNKILLABLE:
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Modifier: 0, 0
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wall:
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DamageMultiplier@UNKILLABLE:
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Modifier: 0, 0
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upgrade.conyard:
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Valued:
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Cost: 0
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upgrade.barracks:
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Valued:
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Cost: 0
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upgrade.light:
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Valued:
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Cost: 0
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upgrade.heavy:
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Valued:
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Cost: 0
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upgrade.hightech:
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Valued:
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Cost: 0
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light_inf:
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Valued:
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Cost: 0
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trooper:
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Valued:
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Cost: 0
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grenadier:
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Valued:
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Cost: 0
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sardaukar:
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Valued:
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Cost: 0
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trike:
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Valued:
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Cost: 0
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raider:
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Valued:
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Cost: 0
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stealth_raider:
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Valued:
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Cost: 0
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quad:
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Valued:
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Cost: 0
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^combat_tank:
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Valued:
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Cost: 0
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siege_tank:
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Valued:
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Cost: 0
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missile_tank:
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Valued:
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Cost: 0
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carryall.reinforce:
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Cargo:
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MaxWeight: 10
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barracks:
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ProvidesPrerequisite@harkonnen:
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Prerequisite: barracks.harkonnen
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Factions: harkonnen, corrino
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light_factory:
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ProvidesPrerequisite@harkonnen:
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Prerequisite: light.harkonnen
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Factions: harkonnen, corrino
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ProvidesPrerequisite@trikes:
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Prerequisite: light.regulartrikes
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Factions: atreides, harkonnen, corrino
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heavy_factory:
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ProvidesPrerequisite@harkonnen:
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Prerequisite: heavy.harkonnen
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Factions: harkonnen, corrino
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ProvidesPrerequisite@missiletank:
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Prerequisite: heavy.missiletank
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Factions: atreides, harkonnen, corrino
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starport:
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ProvidesPrerequisite@harkonnen:
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Prerequisite: starport.harkonnen
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Factions: harkonnen, corrino
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