Remove TargetWhenIdle and TargetWhenDamaged from AutoTarget

This commit is contained in:
abcdefg30
2017-07-22 20:31:38 +02:00
committed by reaperrr
parent 0209c1c848
commit de7a0c9861
4 changed files with 90 additions and 26 deletions

View File

@@ -74,8 +74,8 @@ RMBO:
MustBeDestroyed:
RequiredForShortGame: true
AutoTarget:
TargetWhenIdle: false
TargetWhenDamaged: true
EnableStances: false
InitialStance: ReturnFire
Health:
HP: 150

View File

@@ -118,9 +118,8 @@ MIG:
RepulsionSpeed: 40
MaximumPitch: 56
AutoTarget:
TargetWhenIdle: false
TargetWhenDamaged: false
EnableStances: false
InitialStance: HoldFire
InitialStanceAI: HoldFire
AmmoPool:
Ammo: 8
ReturnOnIdle:
@@ -183,9 +182,8 @@ YAK:
RepulsionSpeed: 40
MaximumPitch: 56
AutoTarget:
TargetWhenIdle: false
TargetWhenDamaged: false
EnableStances: false
InitialStance: HoldFire
InitialStanceAI: HoldFire
AmmoPool:
Ammo: 18
PipCount: 6