Remove TargetWhenIdle and TargetWhenDamaged from AutoTarget
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@@ -74,8 +74,8 @@ RMBO:
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MustBeDestroyed:
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RequiredForShortGame: true
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AutoTarget:
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TargetWhenIdle: false
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TargetWhenDamaged: true
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EnableStances: false
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InitialStance: ReturnFire
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Health:
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HP: 150
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@@ -118,9 +118,8 @@ MIG:
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RepulsionSpeed: 40
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MaximumPitch: 56
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AutoTarget:
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TargetWhenIdle: false
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TargetWhenDamaged: false
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EnableStances: false
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InitialStance: HoldFire
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InitialStanceAI: HoldFire
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AmmoPool:
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Ammo: 8
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ReturnOnIdle:
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@@ -183,9 +182,8 @@ YAK:
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RepulsionSpeed: 40
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MaximumPitch: 56
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AutoTarget:
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TargetWhenIdle: false
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TargetWhenDamaged: false
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EnableStances: false
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InitialStance: HoldFire
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InitialStanceAI: HoldFire
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AmmoPool:
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Ammo: 18
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PipCount: 6
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