diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index d03d319d83..e83fa6d344 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -505,11 +505,10 @@ HELI: RevealsShroud: Range: 8 AttackHeli: - PrimaryWeapon: HighV - SecondaryWeapon: HighV - PrimaryOffset: -5,0,0,2 - SecondaryOffset: 5,0,0,2 + PrimaryWeapon: HighV.Heli + PrimaryOffset: 0,-10,0,3 FacingTolerance: 20 + WithMuzzleFlash: RenderUnitRotor: PrimaryOffset: 0,0,0,-2 WithShadow: diff --git a/mods/cnc/sequences/vehicles.yaml b/mods/cnc/sequences/vehicles.yaml index 73066f504a..93bfde4505 100644 --- a/mods/cnc/sequences/vehicles.yaml +++ b/mods/cnc/sequences/vehicles.yaml @@ -61,7 +61,10 @@ heli: slow-rotor: lrotor Start: 4 Length: 8 - + muzzle: minigun + Start: 0 + Length: 6 + Facings: 8 orca: idle: Start: 0 diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 92e383e38f..47828be059 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -110,6 +110,22 @@ HighV: Heavy: 25% InfDeath: 1 Explosion: 1 +HighV.Heli: + ROF: 40 + Range: 4 + Report: GUN8 + Projectile: Bullet + Speed: 100 + Warhead: + Damage: 40 + Spread: 3 + Versus: + None: 100% + Wood: 50% + Light: 50% + Heavy: 25% + InfDeath: 1 + Explosion: 1 Pistol: ROF: 7